Speaker notes
Digital modulation is choosing a point. 16-QAM has 16 points, so every symbol carries 4 bits. The neighbours differ by one bit only (Gray code: the corner points are 0010 and 1010), so a small error costs one bit, not four.
Sending: for every symbol the SDR puts the chosen point on its DACs, as on the SDR transmitter slide.
Receiving: the SDR measures a point for every symbol and picks the nearest constellation point, the square it lands in. Before the points line up like this, the receiver has done everything from the earlier slides: set the gain, locked its frequency (otherwise the whole constellation keeps turning), found the moment of each symbol, and undone the phase and amplitude change of the path.
Below each constellation is the spectrum of the same signal: the band of the QAM signal and, under it, the noise floor. The two are coupled: the distance between the top of the band and the noise floor, the signal-to-noise ratio (SNR), is exactly what sets the size of the clouds. In the drawing both come from the same noise: about 22 dB SNR gives tight clouds, about 12 dB gives overlapping clouds. So on the waterfall you can already see whether a constellation will be clean: a band standing well above the floor.
Middle: a good signal gives tight clouds and every point is read right. Right: with a weak signal the clouds grow and overlap; samples that land in a neighbour's square become bit errors, which error correction can repair up to a point.
That is why the constellation is the first thing to look at for digital amateur television. DVB-S2, used on the QO-100 wideband transponder, uses QPSK (4 points) and 8PSK, 16APSK or 32APSK; DVB-T uses QPSK, 16-QAM or 64-QAM. Many DATV receivers show the constellation and the MER (modulation error ratio): how tight the clouds are, in dB. More points per symbol means more bits, but the points sit closer together and need a cleaner signal.